Session 09 Wrap Up
[!success] Reconciled (Session 09) — AUTHORITATIVE This session ends with a timeline rewrite, resolved at reconcile with the ruling “past preserved, future changed”: Sessions 01–08 and the events of Session 09 (as played) all stand as canon; the rewind’s net effect is that the Hungry God is removed as a future threat (destroyed at its origin via The Sacrifice on Terra), and the team return to the rewritten Voss Corporation present with the rest of the world intact. Full rulings in Reconciliation Context at the bottom.
Narrative Recap
The team had assembled a staggering number of alternate-reality Britneys — roughly thirty in total — and set up a relay network across dimensions, convincing each Britney to do the same in her own world so that a vast web of intelligence could be gathered. The goal was simple: learn everything possible about the Alpha Predator before it arrived. Armed with clipboards and carefully prepared questions, the team conducted interview after interview, building a dossier of hard-won knowledge from women who had already lived through the nightmare. It was methodical, exhausting work — until Jens sat down across from a Britney with glowing red eyes and crescent-shaped wounds carved across her chest, as though she had been caught in a trap built for something far larger than a bear. His opening line was, characteristically, “Your eyes are sexy as fuck.” It was the last thing he said with a body.
In an instant, Bad Britney stripped the flesh and muscle from Jens entirely, leaving nothing but a pile of bones on the floor. Yet Jens’s awareness remained, hovering in the room as a spectral presence, able to perceive the inner energy of every powered individual around him as glowing, open doorways of varying intensity. Ronnie burned bright. Sammy blazed. Dragon was the most powerful presence in the room outside of the Britneys themselves. Thinking fast, Jens projected his consciousness into Dragon’s body, seizing control while Dragon’s original, furious personality was reduced to a screaming voice trapped inside his own skull. Sammy and Ronnie, their own powers giving them a unique perception of the spiritual world, watched the transfer happen in real time and understood immediately what they were dealing with.
With Jens now piloting Dragon’s powerful frame, the team moved to contain the threat. Ronnie focused every ounce of his hatred and contempt — a lifetime’s worth — into a concentrated mental assault on the party’s own Britney, the conduit holding all the duplicates in place. She crumpled, and with her unconscious, every other Britney in the room vanished in an instant. Every one except Bad Britney, who sank to one knee but refused to fall. Sammy grew his arm to a monstrous size and swung a fist that cratered the floor where she had been standing, but she stepped aside at the last moment. Guy LeFleur, meanwhile, had scrounged a strange and impressive assault rifle from the R&D equipment scattered around the room and moved into a flanking position, waiting for his moment.
Jens, still riding Dragon’s body, had seen enough. He grabbed the nearest heavy desk, spun it upside down, and brought it down on Bad Britney with everything Dragon’s superhuman strength could offer. The impact was catastrophic — a thunderous boom, a red mist, and nothing left beneath the desk but pulverized remains. The victory lasted exactly as long as it took for that red mist to swirl upward and pour directly into Dragon, ejecting Jens’s consciousness back into the spectral void. The entity had simply jumped hosts. Now it was wearing Dragon like a suit, and Dragon was one of the most powerful beings in the room. Ronnie hammered the possessed Dragon with another focused mental assault while Sammy struck him with a massive blow, and Guy swung the butt of his rifle at Dragon’s skull — but Dragon’s head bowed at the last moment, and the strike whistled past.
With his body slowly being reconstructed bone by sinew by Regenerator across the room, Jens drifted through the chaos as a ghost, searching for another way back in. Dragon’s body was occupied. The unconscious Britney was sealed off. In desperation, Jens slipped into Boss Voss himself, and inside the commander’s form he found something unexpected — a spinning chakra of raw, untapped power. Without fully understanding what he was doing, Jens spun it counterclockwise. The world stopped. People began moving in reverse, slowly at first, then faster, the entire timeline unwinding around him. Jens was offered a series of choices — moments in history he could return the team to — and he chose the one that mattered most: before the Battle of Terra.
The world went white, and then it was green. The team found themselves standing on the alien world of Terra, beneath two suns, surrounded by lush grass and distant trees, with a city shimmering on the horizon. A tall, three-legged, three-armed warrior stood alone in a field, sword in hand, eyes fixed on the sky — waiting for something to fall. He turned, sensed them, and asked through a direct mental connection whether they were friend or foe. Jens answered by pouring everything they had learned directly into the warrior’s mind: every battle, every failure, every desperate lesson. The core truth was simple and brutal — if you kill it, it jumps. If there’s only one of you left to jump into, your whole planet is lost. The warrior stood in silence for a moment, then set his sword down in the grass.
A massive shape tore through the upper atmosphere, trailing fire and smoke — sixty feet of tentacled, whale-like horror rocketing toward the surface. The warrior flew up to meet it, caught it with all three arms, and the collision shook the sky. Then, without hesitation, he turned and flew upward, carrying the creature with him, higher and higher, until both of them vanished into the heart of the nearest sun. There was a flash, and then the team was back — standing at the airport, a young military man holding a Voss Corporation sign waiting patiently nearby, a limousine idling at the curb with Sam Elliott behind the wheel. Inside the car, on the table, sat four business cards. Ronnie was CEO. Jens was Chairman of the Board. Guy was CFO. Sammy was Head of Marketing. The Alpha Predator was ash, the timeline was rewritten, and the Voss Corporation apparently belonged to them now.
Memorable Moments
Mid-interview, Jens suddenly collapses into a pile of bones as Bad Britney drains his life force, leaving only his spectral consciousness floating in the room.
The party had no warning — one moment Jens was conducting a routine interview, the next he was reduced to a skeleton on the floor.
“Your eyes are sexy as fuck.” — Jens Hartmann
Jens’s opening line to the glowing-red-eyed, severely wounded Bad Britney during what was supposed to be a routine interview, moments before she destroyed his body.
Jens, inhabiting Dragon’s body, grabs a massive desk, spins it upside down, and smashes Super Britney into a red mist on the floor.
After multiple failed attempts by the party to land a hit, Jens-as-Dragon delivers a devastating finishing blow with an improvised weapon.
The Alpha Predator’s red mist immediately leaps from Super Britney’s destroyed body and possesses Dragon, ejecting Jens’s consciousness back into spectral form.
The party’s moment of triumph is instantly undercut as the entity simply jumps to a new, more powerful host.
The Terran warrior, armed with the party’s warning, discards his sword, flies into the sky, and grapples the Alpha Predator — flying both of them directly into the sun to destroy it forever.
After receiving a mental download of the party’s hard-won knowledge, the warrior chooses self-sacrifice over a doomed victory.
Jens spins Boss Voss’s internal chakra counterclockwise and time itself begins to reverse, offering the party a choice of multiple points in history to return to.
A desperate gamble with an unknown power source pays off in the most dramatic way possible, giving the party a chance to rewrite everything.
The party returns to a rewritten timeline and discovers they are now the CEO, Chairman of the Board, CFO, and Head of Marketing of the Voss Corporation, with personalized business cards waiting in a limousine.
After a session of body-snatching, time travel, and alien sacrifice, the party’s reward is corporate titles and a luxury car.
PC Carry-Forward
Ronnie Vint (Ant)
- Psychic battering ram: Channeled “a lifetime’s worth” of hatred into a focused mental assault that knocked out the party’s Brittany — collapsing the entire web of duplicates in one stroke — and then hammered the possessed Dragon with the same attack. His energy-drain/psionic edge is now a battlefield control weapon, not just a quirk.
- Saw the host-jump rule prove out: Watched the entity die in Bad Britney and immediately wear Dragon — confirming in the flesh that killing it doesn’t work.
- New status quo: Emerged from the rewrite as CEO of the Voss Corporation. Whether he keeps the SAS identity, the off-books millions, and the Miller/Xander threads from the old timeline is an open question (see reconcile).
Sammy Castaneda (Jay S)
- Spiritual sight: His psionic awareness let him (with Ronnie) see Jens’s consciousness transfer in real time — confirming he perceives the spirit world directly, a recurring asset against this kind of threat.
- Size-alteration in anger: Grew an arm to monstrous size to crater the floor where Bad Britney stood (she dodged), then landed a massive fatigue-blow on the possessed Dragon. Control is improving; he’s using growth surgically now.
- New status quo: Returned as Head of Marketing of the Voss Corporation.
Guy LeFleur (Timmah)
- Scrounged and flanked: Pulled a high-tech assault rifle out of the R&D bays and took a flanking position on Bad Britney — then tried to brain the possessed Dragon with the rifle butt (narrowly missed as Dragon ducked). Classic Guy: improvise a weapon, get an angle.
- New status quo: Returned as CFO of the Voss Corporation. The Miller revenge thread he carried into this session may no longer exist in the rewritten timeline (reconcile).
Jens Hartmann (Sean)
- MAJOR — died, and didn’t: Skeletonized by Bad Britney in the cold open, he persisted as a disembodied consciousness and discovered a wholly new ability set: spectral perception of others’ inner power (as glowing “doorways”) and body-possession — jumping into Dragon, attempting the unconscious Brittany, and finally Boss Voss. His old body was rebuilt by the Regenerator mid-fight.
- MAJOR — broke time: Found a “chakra” of untapped power inside Boss Voss and spun it counterclockwise, reversing the timeline and choosing the return point (before the Battle of Terra). He is the author of the rewrite — and the only reason the Hungry God never existed.
- Delivered the warning: Mind-dumped the party’s entire hard-won blueprint into the Terran warrior, converting eight sessions of intel into the one act that saved both worlds.
- New status quo: Returned as Chairman of the Board of the Voss Corporation.
What Carries Forward
Unresolved Threads
- The timeline rewrite is the dominant open thread. The team voluntarily unwound history to “before the Battle of Terra” — a point in the deep past, before Terra was ever devoured. In the new branch the Terran champion destroys the Alpha Predator in the sun instead of killing it and becoming the next devourer. Consequence: the Hungry God never forms, and may never come to Earth. What survives of Sessions 01–08 (the meteors, the bugs, Miller, China, the zombie plague) is now a GM ruling — see Open Questions for Reconcile.
- The party now own the Voss Corporation. They returned to the airport as the corporation’s CEO, Chairman, CFO, and Head of Marketing, met by Sam Elliott and a limo. Their relationship to Voss, the military chain of command, and their NATO assignments in this branch is undefined.
- Boss Voss contains a time-power. Voss carries a literal “chakra” of raw, untapped power capable of reversing time — a massive, previously unknown metaphysical asset. Whether Voss knows, whether it can be used again, and what it costs are wide open.
- Jens’s new abilities. Body-jumping and spectral power-sight emerged under extremis. Are they his to keep (a latent fragment ability finally surfacing), or an artifact of being briefly bodiless? Undefined.
- The Dragon’s fate. In the lost timeline, Dragon was hijacked twice (by Jens, then the entity). In the new branch his status is unknown — alive and whole, or never freed.
Player-Stated Intentions
- Settle into the new corporate status quo (“heading back to the base”) and learn what kind of world the rewrite produced.
World State
- In-game date: Pre-rewrite, the battle occurs around the Alpha Predator’s projected arrival (≈May 14, 2019, per the Session 08 ruling). Post-rewrite the date is indeterminate — the team return to an altered present that mirrors their Session 01 arrival (airport, limo, Sam Elliott). GM ruling needed.
- Location: Began on the third floor of Voss R&D (likely the RD3 Facility); detoured to the deep past of Terra; ended at the airport in the new timeline.
- The Hungry God / Alpha Predator: Destroyed — flown into a sun by the Terran warrior in the rewritten past, with no surviving host to jump to. The harvest cycle is, in this branch, broken at its origin.
- Threats (status uncertain post-rewrite):
- The Hungry God — neutralized at the source; presumed gone in the new timeline.
- Bug-controlled China, the Bug Father, Tan Jiang, the zombie plague / Patient Zero, and Miller in custody — all inherited from S08. Whether any of these survive the rewrite is undetermined.
- New status quo: The party run the Voss Corporation.
- Finances: Old-timeline wealth (Ronnie’s off-books millions) is now uncertain; the new branch makes them corporate principals.
Keeper Checklist
- [ ] Rule on the rewrite’s scope (the big one). Decide what Sessions 01–08 mean now: (a) erased but remembered, (b) still happened up to this point and only the future changed, or © a new branch the PCs were transplanted into. This ruling cascades into every other open thread.
- [ ] Define the new-timeline present. What is the in-game date? What does a world where the Hungry God never came look like? Are the meteors / fragments / bugs / Miller / China still part of this branch’s history?
- [ ] Establish the Voss Corporation status quo. PCs as CEO/Chairman/CFO/Head of Marketing — what does that mean mechanically (wealth, authority, Rank/Status, obligations)? Where does Voss stand relative to them now?
- [ ] Adjudicate Jens’s new powers. Body-jumping + spectral power-sight: permanent, one-time, or campaign-defining? Set limits before next play.
- [ ] Adjudicate Voss’s time-chakra. A reusable reset button breaks most campaigns. Decide if it’s spent, sealed, unknown to Voss, or a one-per-cosmos thing.
- [ ] Resolve the Dragon. Is he restored, dead, or still hosting something in the new branch?
- [ ] Decide which old threads you want to keep. China/Hive Queen, Miller, the Regenerator’s infection, Tan Jiang — cherry-pick what carries into the new timeline so the campaign keeps its connective tissue.
- [ ] Chapter 1 likely closes here. This is a natural finale for The Hungry God. Consider opening Chapter 2 in the rewritten present.
World Fact Findings
Staged for the reconcile procedure (step 2.5). These extend or refine the established _World/cosmology (the Hungry God harvest cycle) — session-wrapup detects; reconcile decides.
- Time-reversal via an inner “chakra” (new metaphysics). A powered individual (Boss Voss) was shown to contain a spinnable “chakra” of raw power that, turned counterclockwise, reverses time and presents the user with chooseable historical branch-points. This is a major new cosmology/magic-tech rule with campaign-breaking implications. Domains: cosmology, magic-tech. Recommend an explicit ruling before it’s encoded as canon.
- Total annihilation defeats the host-jump (refinement to existing canon). The established rule is “drain, don’t kill — killing lets it jump.” This session demonstrated a second solution: destroy the body so completely, with no surviving host in range (flown into a sun), that the power has nowhere to leap. Refines the host-jump-on-death rule rather than contradicting it. Domains: cosmology.
- Host-jump confirmed live (corroborates canon). The host-jump-on-death rule played out directly in front of the party (Bad Britney killed → entity jumps to Dragon). Already canon in cosmology; logged here as in-play confirmation. (Likely suppressed at reconcile as already-encoded.)
- The “Alpha Predator” = the Hungry God (naming). The export’s “Alpha Predator” is the same entity as the canon Hungry God (three-legged/three-armed sword-wielder; sixty-foot tentacled whale-form; host-jumps; devours Terra). Recommend confirming the alias.
Quality Notes
- The chapter’s detonation. Eight sessions of careful setup — the prophecy, the blueprint, the “at least one hero dies” dread — get deliberately blown up in the cold open: the plan fails immediately, Jens dies on turn one, and the session becomes an improvised escape into time travel. As a finale for The Hungry God, it’s audacious and lands.
- All four PCs mattered, unevenly. Jens is the clear protagonist (death, possession, the rewrite). Ronnie (psychic KO of Brittany), Sammy (spirit-sight + giant strikes), and Guy (scrounged rifle, flanking) each got a real beat, but this was Jens’s hour.
- Naming reconciliation (flag). The export spells the self-duplicator “Britney” throughout; vault canon is Brittany. The hostile alternate is recorded as a new entity, Bad Britney (“Super Britney”), an alternate-timeline duplicate of Brittany who became the Alpha Predator’s vessel. Confirm the spelling convention and the identity at reconcile.
- Location mapping (flag). “Voss Corporation R&D — Third Floor” is treated as the existing RD3 Facility (RD3 = R&D level 3; Miller is noted present, consistent with his S08 detention there). Confirm, or split into a distinct location.
- Canon-management caution. Because the ending rewrites history, nothing in this wrap-up is promoted to AUTHORITATIVE yet. New entities are DRAFT; existing entities carry a Session 09 note flagged as timeline-contingent. The reconcile pass should make the scope ruling first, then promote selectively.
Open Questions for Reconcile
The reconcile procedure should resolve these before promoting anything:
- Scope of the rewrite — what happens to Sessions 01–08? (erased-but-remembered / past-preserved-future-changed / new branch). Cascades into everything.
- Alpha Predator = Hungry God? — confirm the alias and fold the Session 09 events into The Hungry God.
- Britney spelling + Bad Britney identity — confirm Brittany spelling; confirm Bad Britney as a hostile alternate-timeline duplicate / vessel.
- Voss’s time-chakra — canon metaphysic or one-off plot device? Reusable?
- Jens’s body-jump / spirit-sight — permanent abilities or extremis-only?
- The Dragon’s fate in the new branch.
- “R&D Third Floor” = RD3 Facility?
- Voss Corporation status quo — PCs as executives; mechanical meaning; relationship to Voss.
- Which legacy threads (China/Hive Queen, Miller, the Regenerator infection, Tan Jiang) carry into the new timeline.
Reconciliation Context
Reconciled: 2026-06-28 (Session 09), via the reconcile procedure.
GM Decisions
- Rewrite scope → “past preserved, future changed.” Sessions 01–08 and the events of Session 09 (as played) all stand as canon. The rewind’s net effect is that the Hungry God is removed as a future threat (destroyed at its origin at The Sacrifice on Terra). The team return to the rewritten Voss Corporation present; all prior threads and identities remain intact — Miller in custody, bug-controlled China / the Hive Queen, Tan Jiang, the Regenerator’s infection, Patient Zero, and the PCs’ histories/wealth are all preserved.
- Voss’s time-chakra → Ignored (one-off plot device). The time-reversal in The Timeline Rewind is not encoded as world canon; it is a unique story beat, logged in
_World/_flags.md(ignored). Not a reusable power. - Jens’s new abilities → not retained. The spectral power-sight and body-possession surfaced only because he was bodiless; they are not part of Jens’s going-forward kit. No new build.
- The Dragon’s fate → deferred. Left open; The Dragon’s entity carries
needs_review: true. - Total annihilation defeats the host-jump → Canon. Added to _World/cosmology and
_World/_flags.md(canon) as a second valid kill-method alongside “drain, don’t kill.” - Naming/mapping (auto-confirmed): “Alpha Predator” = The Hungry God (alias added); self-duplicator stays Brittany, hostile variant is Bad Britney; “R&D Third Floor” = RD3 Facility.
current_game_date→ “May 14, 2019” (the rewritten present the team return to, Hungry God removed).
Promotion
- Wrap-Up promoted DRAFT → AUTHORITATIVE; session status →
reviewed. - New entities/events promoted to AUTHORITATIVE: Bad Britney, The Terran Warrior, Voss R&D Assault Rifle, Voss Corporation Business Cards, The Battle of RD3, The Timeline Rewind, The Sacrifice on Terra.
- PC story entries (all four) promoted to AUTHORITATIVE.
- Existing entities updated and retained AUTHORITATIVE: The Hungry God, Brittany, The Regenerator, Adrian Voss, Voss Dynamics, Sam Elliott (Driver), Terra, RD3 Facility.
- Held for review: The Dragon (
needs_review: true, fate deferred). - World canon: cosmology gains the total-annihilation kill-method;
_flags.mdrecords it (canon) and the time-chakra (ignored).
Salvageable Prep
- No Plan file existed for Session 09 — no planned-vs-actual triage.
Consequences
- The Hungry God endgame is resolved. The chapter-long threat is destroyed at its origin; it never reaches Earth. Chapter 1 - The Hungry God closes here.
- New status quo: the team run the Voss Corporation (Ronnie CEO, Jens Chairman, Guy CFO, Sammy Head of Marketing), with Voss still at its head — their exact relationship undefined and ripe for Chapter 2.
- Preserved threads remain live for future play: Miller, bug-controlled China and the Hive Queen, Tan Jiang, the Regenerator’s infection and Patient Zero.
- The Dragon’s status is an open hook (deferred).